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			<key>Path</key>
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			<key>Group</key>
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			<key>Group</key>
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			<key>Group</key>
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		<key>libs/cocos2dx/text_input_node/CCIMEDispatcher.cpp</key>
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				<string>libs</string>
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		<key>libs/cocos2dx/text_input_node/CCTextFieldTTF.cpp</key>
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				<string>libs</string>
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		<key>libs/cocos2dx/textures/CCTexture2D.cpp</key>
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		<dict>
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		<dict>
			<key>Group</key>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCParallaxNode.cpp</key>
		<dict>
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			<key>Path</key>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp</key>
		<dict>
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			<key>Path</key>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCTMXLayer.cpp</key>
		<dict>
			<key>Group</key>
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				<string>libs</string>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCTMXObjectGroup.cpp</key>
		<dict>
			<key>Group</key>
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				<string>libs</string>
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			<key>Path</key>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCTMXTiledMap.cpp</key>
		<dict>
			<key>Group</key>
			<array>
				<string>libs</string>
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			<key>Path</key>
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		<key>libs/cocos2dx/tileMap_parallax_nodes/CCTMXXMLParser.cpp</key>
		<dict>
			<key>Group</key>
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		<key>libs/cocos2dx/touch_dispatcher/CCTouchDispatcher.cpp</key>
		<dict>
			<key>Group</key>
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				<string>libs</string>
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		<string>libs/cocos2dx/actions/CCActionGrid.cpp</string>
		<string>libs/cocos2dx/actions/CCActionGrid3D.cpp</string>
		<string>libs/cocos2dx/actions/CCActionInstant.cpp</string>
		<string>libs/cocos2dx/actions/CCActionInterval.cpp</string>
		<string>libs/cocos2dx/actions/CCActionManager.cpp</string>
		<string>libs/cocos2dx/actions/CCActionPageTurn3D.cpp</string>
		<string>libs/cocos2dx/actions/CCActionProgressTimer.cpp</string>
		<string>libs/cocos2dx/actions/CCActionTiledGrid.cpp</string>
		<string>libs/cocos2dx/base_nodes/CCAtlasNode.cpp</string>
		<string>libs/cocos2dx/base_nodes/CCNode.cpp</string>
		<string>libs/cocos2dx/CCCamera.cpp</string>
		<string>libs/cocos2dx/CCConfiguration.cpp</string>
		<string>libs/cocos2dx/CCConfiguration.h</string>
		<string>libs/cocos2dx/CCDirector.cpp</string>
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		<string>libs/cocos2dx/CCScheduler.cpp</string>
		<string>libs/cocos2dx/cocoa/CCAffineTransform.cpp</string>
		<string>libs/cocos2dx/cocoa/CCAutoreleasePool.cpp</string>
		<string>libs/cocos2dx/cocoa/CCData.cpp</string>
		<string>libs/cocos2dx/cocoa/CCGeometry.cpp</string>
		<string>libs/cocos2dx/cocoa/CCNS.cpp</string>
		<string>libs/cocos2dx/cocoa/CCNS.h</string>
		<string>libs/cocos2dx/cocoa/CCObject.cpp</string>
		<string>libs/cocos2dx/cocoa/CCSet.cpp</string>
		<string>libs/cocos2dx/cocoa/CCZone.cpp</string>
		<string>libs/cocos2dx/cocos2d.cpp</string>
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		<string>libs/cocos2dx/effects/CCGrabber.h</string>
		<string>libs/cocos2dx/effects/CCGrid.cpp</string>
		<string>libs/cocos2dx/effects/CCGrid.h</string>
		<string>libs/cocos2dx/extensions/CCNotificationCenter.cpp</string>
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		<string>libs/cocos2dx/include/CCAccelerometer.h</string>
		<string>libs/cocos2dx/include/CCAccelerometerDelegate.h</string>
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		<string>libs/cocos2dx/include/CCActionGrid3D.h</string>
		<string>libs/cocos2dx/include/CCActionInstant.h</string>
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		<string>libs/cocos2dx/include/CCActionManager.h</string>
		<string>libs/cocos2dx/include/CCActionPageTurn3D.h</string>
		<string>libs/cocos2dx/include/CCActionProgressTimer.h</string>
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		<string>libs/cocos2dx/include/CCAnimation.h</string>
		<string>libs/cocos2dx/include/CCAnimationCache.h</string>
		<string>libs/cocos2dx/include/CCApplication.h</string>
		<string>libs/cocos2dx/include/CCArray.h</string>
		<string>libs/cocos2dx/include/CCAtlasNode.h</string>
		<string>libs/cocos2dx/include/CCAutoreleasePool.h</string>
		<string>libs/cocos2dx/include/CCCamera.h</string>
		<string>libs/cocos2dx/include/ccConfig.h</string>
		<string>libs/cocos2dx/include/CCData.h</string>
		<string>libs/cocos2dx/include/CCDirector.h</string>
		<string>libs/cocos2dx/include/CCDrawingPrimitives.h</string>
		<string>libs/cocos2dx/include/CCEGLView.h</string>
		<string>libs/cocos2dx/include/CCGeometry.h</string>
		<string>libs/cocos2dx/include/CCGL.h</string>
		<string>libs/cocos2dx/include/CCIMEDelegate.h</string>
		<string>libs/cocos2dx/include/CCIMEDispatcher.h</string>
		<string>libs/cocos2dx/include/CCKeypadDelegate.h</string>
		<string>libs/cocos2dx/include/CCKeypadDispatcher.h</string>
		<string>libs/cocos2dx/include/CCLabelAtlas.h</string>
		<string>libs/cocos2dx/include/CCLabelBMFont.h</string>
		<string>libs/cocos2dx/include/CCLabelTTF.h</string>
		<string>libs/cocos2dx/include/CCLayer.h</string>
		<string>libs/cocos2dx/include/ccMacros.h</string>
		<string>libs/cocos2dx/include/CCMenu.h</string>
		<string>libs/cocos2dx/include/CCMenuItem.h</string>
		<string>libs/cocos2dx/include/CCMotionStreak.h</string>
		<string>libs/cocos2dx/include/CCMutableArray.h</string>
		<string>libs/cocos2dx/include/CCMutableDictionary.h</string>
		<string>libs/cocos2dx/include/CCNode.h</string>
		<string>libs/cocos2dx/include/CCObject.h</string>
		<string>libs/cocos2dx/include/CCParallaxNode.h</string>
		<string>libs/cocos2dx/include/CCParticleExamples.h</string>
		<string>libs/cocos2dx/include/CCParticleSystem.h</string>
		<string>libs/cocos2dx/include/CCParticleSystemPoint.h</string>
		<string>libs/cocos2dx/include/CCParticleSystemQuad.h</string>
		<string>libs/cocos2dx/include/CCPointExtension.h</string>
		<string>libs/cocos2dx/include/CCProgressTimer.h</string>
		<string>libs/cocos2dx/include/CCProtocols.h</string>
		<string>libs/cocos2dx/include/CCRenderTexture.h</string>
		<string>libs/cocos2dx/include/CCRibbon.h</string>
		<string>libs/cocos2dx/include/CCScene.h</string>
		<string>libs/cocos2dx/include/CCScheduler.h</string>
		<string>libs/cocos2dx/include/CCScriptSupport.h</string>
		<string>libs/cocos2dx/include/CCSet.h</string>
		<string>libs/cocos2dx/include/CCSprite.h</string>
		<string>libs/cocos2dx/include/CCSpriteBatchNode.h</string>
		<string>libs/cocos2dx/include/CCSpriteFrame.h</string>
		<string>libs/cocos2dx/include/CCSpriteFrameCache.h</string>
		<string>libs/cocos2dx/include/CCString.h</string>
		<string>libs/cocos2dx/include/CCTextFieldTTF.h</string>
		<string>libs/cocos2dx/include/CCTexture2D.h</string>
		<string>libs/cocos2dx/include/CCTextureAtlas.h</string>
		<string>libs/cocos2dx/include/CCTextureCache.h</string>
		<string>libs/cocos2dx/include/CCTexturePVR.h</string>
		<string>libs/cocos2dx/include/CCTileMapAtlas.h</string>
		<string>libs/cocos2dx/include/CCTMXLayer.h</string>
		<string>libs/cocos2dx/include/CCTMXObjectGroup.h</string>
		<string>libs/cocos2dx/include/CCTMXTiledMap.h</string>
		<string>libs/cocos2dx/include/CCTMXXMLParser.h</string>
		<string>libs/cocos2dx/include/CCTouch.h</string>
		<string>libs/cocos2dx/include/CCTouchDelegateProtocol.h</string>
		<string>libs/cocos2dx/include/CCTouchDispatcher.h</string>
		<string>libs/cocos2dx/include/CCTouchHandler.h</string>
		<string>libs/cocos2dx/include/CCTransition.h</string>
		<string>libs/cocos2dx/include/CCTransitionPageTurn.h</string>
		<string>libs/cocos2dx/include/CCTransitionRadial.h</string>
		<string>libs/cocos2dx/include/ccTypes.h</string>
		<string>libs/cocos2dx/include/CCUserDefault.h</string>
		<string>libs/cocos2dx/include/CCZone.h</string>
		<string>libs/cocos2dx/include/cocos2d.h</string>
		<string>libs/cocos2dx/keypad_dispatcher/CCKeypadDelegate.cpp</string>
		<string>libs/cocos2dx/keypad_dispatcher/CCKeypadDispatcher.cpp</string>
		<string>libs/cocos2dx/label_nodes/CCLabelAtlas.cpp</string>
		<string>libs/cocos2dx/label_nodes/CCLabelBMFont.cpp</string>
		<string>libs/cocos2dx/label_nodes/CCLabelTTF.cpp</string>
		<string>libs/cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp</string>
		<string>libs/cocos2dx/layers_scenes_transitions_nodes/CCScene.cpp</string>
		<string>libs/cocos2dx/layers_scenes_transitions_nodes/CCTransition.cpp</string>
		<string>libs/cocos2dx/layers_scenes_transitions_nodes/CCTransitionPageTurn.cpp</string>
		<string>libs/cocos2dx/layers_scenes_transitions_nodes/CCTransitionRadial.cpp</string>
		<string>libs/cocos2dx/menu_nodes/CCMenu.cpp</string>
		<string>libs/cocos2dx/menu_nodes/CCMenuItem.cpp</string>
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		<string>libs/cocos2dx/misc_nodes/CCProgressTimer.cpp</string>
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		<string>libs/cocos2dx/misc_nodes/CCRibbon.cpp</string>
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		<string>libs/cocos2dx/particle_nodes/CCParticleSystemPoint.cpp</string>
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		<string>libs/cocos2dx/platform/CCAccelerometer_platform.h</string>
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		<string>libs/cocos2dx/platform/CCGL.h</string>
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		<string>libs/cocos2dx/sprite_nodes/CCAnimationCache.cpp</string>
		<string>libs/cocos2dx/sprite_nodes/CCSprite.cpp</string>
		<string>libs/cocos2dx/sprite_nodes/CCSpriteBatchNode.cpp</string>
		<string>libs/cocos2dx/sprite_nodes/CCSpriteFrame.cpp</string>
		<string>libs/cocos2dx/sprite_nodes/CCSpriteFrameCache.cpp</string>
		<string>libs/cocos2dx/support/base64.cpp</string>
		<string>libs/cocos2dx/support/base64.h</string>
		<string>libs/cocos2dx/support/CCArray.cpp</string>
		<string>libs/cocos2dx/support/CCPointExtension.cpp</string>
		<string>libs/cocos2dx/support/CCProfiling.cpp</string>
		<string>libs/cocos2dx/support/CCProfiling.h</string>
		<string>libs/cocos2dx/support/CCUserDefault.cpp</string>
		<string>libs/cocos2dx/support/ccUtils.cpp</string>
		<string>libs/cocos2dx/support/ccUtils.h</string>
		<string>libs/cocos2dx/support/data_support/ccCArray.h</string>
		<string>libs/cocos2dx/support/data_support/uthash.h</string>
		<string>libs/cocos2dx/support/data_support/utlist.h</string>
		<string>libs/cocos2dx/support/image_support/TGAlib.cpp</string>
		<string>libs/cocos2dx/support/image_support/TGAlib.h</string>
		<string>libs/cocos2dx/support/TransformUtils.cpp</string>
		<string>libs/cocos2dx/support/TransformUtils.h</string>
		<string>libs/cocos2dx/support/zip_support/ioapi.cpp</string>
		<string>libs/cocos2dx/support/zip_support/ioapi.h</string>
		<string>libs/cocos2dx/support/zip_support/unzip.cpp</string>
		<string>libs/cocos2dx/support/zip_support/unzip.h</string>
		<string>libs/cocos2dx/support/zip_support/ZipUtils.cpp</string>
		<string>libs/cocos2dx/support/zip_support/ZipUtils.h</string>
		<string>libs/cocos2dx/text_input_node/CCIMEDispatcher.cpp</string>
		<string>libs/cocos2dx/text_input_node/CCTextFieldTTF.cpp</string>
		<string>libs/cocos2dx/textures/CCTexture2D.cpp</string>
		<string>libs/cocos2dx/textures/CCTextureAtlas.cpp</string>
		<string>libs/cocos2dx/textures/CCTextureCache.cpp</string>
		<string>libs/cocos2dx/textures/CCTexturePVR.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCParallaxNode.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCTMXLayer.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCTMXObjectGroup.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCTMXTiledMap.cpp</string>
		<string>libs/cocos2dx/tileMap_parallax_nodes/CCTMXXMLParser.cpp</string>
		<string>libs/cocos2dx/touch_dispatcher/CCTouchDispatcher.cpp</string>
		<string>libs/cocos2dx/touch_dispatcher/CCTouchHandler.cpp</string>
	</array>
</dict>
</plist>
